Bioshock 2 Review, to be continued because of laziness

   Alright, I had a boring week, with nothing much going on, except I finally got my pre-ordered copy of the sequel to possibly my favorite game of all time, Bioshock. This is one of the very few times I consider of spending 60 dollars on a video game, here comes the nerdyness.

   The original Bioshock was a masterpiece, plain and simple, it was the hierarchy of nonconformity in the video game industry, because in a day and age with aliens and post cold war communist countries as the main enemies in first person shooters, being in a underwater utopia that went horribly wrong was hugely refreshing. The first game was too crazy, if I were too explain everything about it, I could end up sounding like a stoner. Essentially as a nameless, faceless hero your plane crashes in the Atlantic ocean where you find a underwater city called rapture, but when you descend the city was in ruins and the inhabitants were  deranged and mutated. A mentor of sorts by the alias of Atlas explains how the finding of a substance called "Adam" allowed citizens to screw with their genes and gain powers called plasmids, which ranged from shooting electricity too bees out of your hands, quite obviously used for combat, and many other genes could be changed around. As you explore the city, audio logs explained a civil war between the cities power obsessed founder, Andrew Ryan, and Frank Fontaine, a capitalist turned criminal who both fought to control the Adam industry and the city. As the civil war continued there became no little way to bring back Adam into it's ecology, so a Bridgette Tenenbaum, who originally discovered Adam, turned little girls into "Little Sisters" who were genetically modified for the purpose of draining Adam from the dead. These girls needed to be guarded from the those who wished to steal their Adam so men were selected to be heavily armored for the purpose of protecting them.

   This is as simple as the information gets without spoiling anything, but what made it the classic it truly was, was searching through the city from district to district, and getting to the climax. No game can shock you with it's story, it had such twists in the later game that are more memorable than seemingly any movie coming out of Hollywood can accomplish, answering questions you might not even think of questioning. This proved the gaming industry is maturing, but neither of the multiple endings were really meant for sequel material, many will argue it shouldn't have a sequel. Either way, Bioshock 2 takes place 10 years after the original, but I won't be sharing a review right now, if you wish to complain, please consult my laziness and add.

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